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Softimage 3d models
Softimage 3d models











  1. #Softimage 3d models full#
  2. #Softimage 3d models software#

In all, 329 Constraints and 459 Expressions were used, linking every aspect of Godzilla’s motion to easy-to-manipulate 3-D control objects. The creature consisted of 200 NURBS surfaces, each containing up to six texture layers.

#Softimage 3d models full#

The frighteningly realistic 900MB Godzilla character was brought to life on the big screen using the full complement of Softimage 3-D tools.

softimage 3d models

Softimage was also used as the common denominator between all facilities that delivered digital imagery of the creatures forĬollaborators such as Vision Arts, Pixel Liberation Front and Sony Pictures Image Works also used SOFTIMAGE|3D for character animation. Said John McQueen, director of marketing for Softimage.

softimage 3d models

“The ‘Godzilla’ production is another example of how SOFTIMAGE|3D continues to evolve in the context of demanding production environments, thereby translating bleeding-edge technology into tools for our entire customer base,” These development efforts have been integrated into SOFTIMAGE|3D version 3.8, currently in beta release.

softimage 3d models

The Softimage Special Projects Team, a group of highly trained Softimage product and technology experts based in the Softimage Los Angeles studio, worked closely with CFX to meet the unprecedented demands of the CFX also employed Softimage mental ray® for rendering of the creature. We could not have done this project without SOFTIMAGE|3D and the Special Projects Group.”ĬFX used SOFTIMAGE|3D for character animation as well as for lighting and texturing of Godzilla. “By choosing SOFTIMAGE|3D as our sole character animation platform, we were able to complete more than 220 creature shots in just 10 months with 15 animators. Said Steven Puri, president of Centropolis Effects.

#Softimage 3d models software#

“To create a creature of this caliber and complexity, we needed a software package with the power, flexibility and speed to animate at a high level of quality in a very compressed time frame,” Is the latest in a string of more than 30 major feature films in which SOFTIMAGE|3D has been used to deliver stunning character animation and computer graphics effects. Soft Image 3D v4.0 software, which will also support the Linux platform, is scheduled for release in Fall 2001.MONTREAL, Softimage Inc., a wholly owned subsidiary of Microsoft Corp., today announced that SOFTIMAGE® |3D was the exclusive animation tool used by Centropolis Effects (CFX) to animate Godzilla and other characters for

  • Polygon Hide / Unhide adds the ability to hide and unhide selected polygons.Īll the new features in v.4.0 are exposed programmatically via the Saaphire plug-in SDK.
  • Enhanced Vertex Color Shading provides more flexibility for controlling use of vertex colors, especially for developers of next-generation console games.
  • The shade view provides instant feedback on the shading modifications.
  • Interactive Normal Editing allows designers to interactively edit selected shading normals on polygon mesh models.
  • softimage 3d models

    Dopesheet Control for Shader and Custom Fcurve provides increased control over animation function curves for plug-ins and mental ray shaders.Multiple UV Texturing enables designers to assign multiple UV mapped textures on polygon mesh domains, using a UV domain of their choice.Key new features and enhancements to Soft Image 3D v4.0 include: It adds new features and enhancements, including additions and improvements such as multiple UV texturing vertex color shading, interactive editing of shading normals, and additions to the Saaphire SDK. SoftImage rolled out its new SoftImage 3D v4.0 software at Siggraph 2001.













    Softimage 3d models